#include <metal_stdlib>
#include <simd/simd.h>

using namespace metal;

struct SSBO
{
    float4 in_data[1];
};

struct ResType
{
    float4 _m0;
    float4 _m1;
};

struct SSBO2
{
    float4 out_data[1];
};

constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);

kernel void main0(const device SSBO& _23 [[buffer(0)]], device SSBO2& _38 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
{
    ResType _32;
    _32._m0 = modf(_23.in_data[gl_GlobalInvocationID.x], _32._m1);
    _38.out_data[gl_GlobalInvocationID.x] = _32._m0;
}

